Witchaven CD Key
Lowest Price

0.47$

0.83$

0.87$

1.59$

1.59$
Release Date
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System Requirements
- OS *: Windows 7, 8.1, 10
- Processor: Dual Core Processor
- Memory: 2 GB RAM
- Graphics: graphics card with at least 512 MB RAM
- Storage: 1 GB available space
Witchaven Steam Price History Chart
Price Information for Witchaven
Current Best Price: $0.47 at Kinguin
Game: Witchaven
Platform: Steam
Price history chart shows historical Steam pricing data to help you make informed purchasing decisions.
Descend into a dark and gruesome nightmare on the volcanic island of Char, where the mystical lair of Witchaven hides within shrouded corridors. You alone must confront witches whose malignant spells cast an endless shadow, dragging the world toward utter darkness.
Built on the influential Build engine, Witchaven is a 3D first‑person action experience that invites you to duck, jump, and even fly while you wield power, steel, and mind against a host of foul demons and nightmarish monsters. Engage in bloody warfare with supernatural foes using a mix of medieval weapons and potent magic, and push your limits as you press toward the heart of evil.
Explore a menacing world of tunnels, crypts, lava pits, and secret chambers. Wield swords, daggers, and other era‑appropriate close‑quarters tools as you navigate claustrophobic passageways and open battlefields in a morally charged, sinister environment.
You are not merely a brawler—you are a caster of mystic arts. Unleash ever stronger spells and unleash magical might to destroy, freeze, and halt your enemies in their tracks, tapping into super‑human abilities to survive this hellish campaign.
The audio delivers atmosphere with original sound effects and CD‑quality music, enhancing the sense of immersion as danger and awe intertwine at every turn.
Release notes offer two builds: a patched (Enhanced) version and a retail (Original) version, both designed to run under DOSBox with a dedicated configuration tool. The Enhanced build incorporates EGwhaven fixes to address a range of bugs and issues, delivering smoother play, while the control scheme has been re‑mapped to align with modern default first‑person game conventions for easier access.