Art of Deception game cover

Art of Deception CD Key

Art of Deception is an interactive killer simulator where you play the Royal phantom who can shapeshift. In a war between the Kingdom and the Empire, with a rebel movement threatening civil war, manipulate, deceive, and swap identities to complete one kill. Dialogue-driven, multiple paths, atmospheric soundtrack, no dragons.

Lowest Price

1.50$
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Release Date

03 Jan, 2020

Publisher/Developer

Dreamers

Reviews

Steam: 96.67% positive (29/30)
Metacritic: -

System Requirements

Minimum:
  • OS *: Windows 7/8/8.1/10 (32bit/64bit)
  • Processor: Intel Core2 Duo
  • Memory: 2 GB RAM
  • Graphics: OpenGLR 128 MB
  • DirectX: Version 9.0
  • Storage: 2 GB available space

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Price Information for Art of Deception

Current Best Price: $1.50 at Eneba

Game: Art of Deception

Platform: Steam

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Art of Deception invites you into the shadowed corridors of a kingdom torn by war. You play as the Royal phantom, a man who can assume the forms of other people, slipping into their identities to manipulate, deceive, and decide who lives and who dies. The events unfold against a long clash between the Kingdom and its ancient rival, the Empire, a century-spanning conflict that bleeds into every corner of daily life. Within the Kingdom, a rebel movement stirs, its leader bent on unleashing civil war in a bid to free the country from tyranny.

Your objective is single and brutal: kill. Yet the path to that goal is never simple. Through dialogue and careful interaction with the environment, you must discover a way to execute the assignment without revealing your true nature. The slightest misstep in what you say or how you play the role can expose you and ruin everything. Deception, manipulation, theft, and substitution of others are all legitimate tools at your disposal.

Experience a plot without clear black and white morality. Every character has motives and goals that pull against yours, demanding nuance and strategic thinking. The game offers interactive missions with multiple routes and outcomes, rewarding creativity and restraint over brute force.

Set in a politically charged world, every faction pursues its own ends. The Royal phantom can borrow masks, slip into conversations, and nudge key players toward outcomes favorable to your objective. The game rewards patience as much as blunt force; a well-placed insinuation can avert suspicion, while a misread cue can unravel your disguise at the worst moment. Your choices ripple through the court, the camps, and the streets, influencing loyalties, triggering betrayals, and shaping how the last act unfolds. You must anticipate reactions from rebels, rulers, and spies alike, balancing risk and reward with a constant eye on the kill.

Missions are designed with multiple routes. Some paths rely on forged alibis, others on social manipulation, and still others on timing and observation. The environment itself offers tools: dialogue options, hidden passages, and chance encounters that can be exploited or protected. The kill is the culmination of social strategy and careful execution, not just brute force, and the clock always ticks toward exposure if you overstep.

Atmosphere and realism drive the experience. The world feels lived-in and dangerous, with an atmospheric soundtrack that mirrors your choices. The fantasy is grounded—no dragons, orcs, or overt sorcery—favoring political intrigue, psychological tension, and the art of deception.

  • Unique gameplay built on manipulation and pretense
  • Interactive missions with branching paths and meaningful outcomes
  • Atmospheric soundtrack that intensifies tension
  • Realistic fantasy setting without conventional trope creatures
  • A morally gray narrative where every choice matters

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