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Secret bioweapons project on Montib island triggers isolation and danger. Players join Marauders or Hunters across a 20x20 km map with seasons, transport with realistic physics (repairs/refueling), resource extraction, base building, crafting and cooking that buffs, and map missions. Gold currency, camps, and PvP/PvE factions shape every decision.

Lowest Price

8.81$
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Release Date

14 Sep, 2021

Publisher/Developer

T.LEE

Reviews

Steam: 38.71% positive (12/31)
Metacritic: -

System Requirements

Minimum:
  • Requires a 64-bit processor and operating system
  • OS *: Windows 7, 10
  • Processor: Intel Core i5-4430 / AMD FX-6300
  • Memory: 8 GB RAM
  • Graphics: NVIDIA GeForce GTX 960 2GB / AMD Radeon R7 370 2GB
  • DirectX: Version 11
  • Network: Broadband Internet connection
  • Storage: 20 GB available space

ZEE.END Steam Price History Chart

Price Information for ZEE.END

Current Best Price: $8.81 at K4G

Game: ZEE.END

Platform: Steam

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ZEE.END — immersive survival on Montib Island

In the shadow of a tense arms race, a small country turns to secrecy and a clandestine corporation — Zero Experimental Establishment, or ZEE — to develop biological weapons. The project lands on Montib, a remote island cut off from the world, where a tiny population faces isolation, rumors, and an escalating crisis. After a failed sample drop and a wave of infections, the government severs contact with the outside and forces ZEE to uncover what happened. You arrive with a choice: seek answers, help residents, or claim abandoned assets. The island is hostile, but your decisions shape the outcome.

Open world and map

Explore a vast 20 by 20 kilometer terrain packed with villages, cities, and military bases. The world shifts through seasons—summer, autumn, and winter—bringing distinct temperatures and challenges. Spawns are distributed along the southern coast, creating a constant flow of players into the island’s edges, while central bases offer high loot with restricted respawns.

Two rival factions

Players join one of two factions based on their actions: Marauders, who hunt other players, and Hunters, who focus on defeating bots and marauders. Each faction controls its own camp with a store, encouraging strategic alliances or ruthless rivalry as the island evolves into a battleground of resources and influence.

Resources, currency, and economy

Gather from the environment, from basic trees to valuable ores, and extract resources to survive and prevail. A currency system based on gold lets you trade for essential items, equipment, and rare loot, creating a dynamic market that rewards bold exploration and careful planning.

Transport and realism

Move across the island with transport that mirrors real physics. Vehicles require repairs and refueling, and the server supports one to two helicopters that demand careful assembly and maintenance to stay airworthy.

Crafting, cooking, and survival buffs

Craft tools, weapons, and structures, and cook meals that grant hourly buffs. Dishes like ukha or mushroom soup provide tangible advantages, making cooking a meaningful part of long-term strategy.

Bases and missions

Build bases using wood, stone, and metal to defend your loot and plan operations. Mission events appear across the map, simulating varied scenarios that test your leadership, stealth, and combat skills.

The purpose and destination on Montib are yours to decide. ZEE.END blends exploration, faction warfare, and emergent storytelling into a cohesive survival experience where every choice matters.


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