Thing-in-Itself

Thing-in-Itself (STEAM KEY)

"Thing-in-Itself" is an interactive short story exploring the relationship between Ted and Molly, framed by Immanuel Kant's philosophy. In about 15 minutes, players navigate stages of perception and understanding, emphasizing narrative over traditional gameplay.

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Thing-in-Itself

Step into the world of Ted and Molly, a couple intertwined by emotion yet separated by perception. Thing-in-Itself invites players to delve into the complexities of understanding human relationships through the lens of Immanuel Kant’s philosophy. Set against the backdrop of a relationship, this interactive short story explores the nuances of perception and reality, revealing how personal views can differ significantly.

In a gameplay experience lasting approximately 15 minutes, players navigate through various moments that illuminate the challenges of truly knowing another person. Unlike traditional games, Thing-in-Itself does not adhere to conventional win or lose scenarios. Instead, it establishes a unique narrative journey that captivates players by merging interactive elements with profound storytelling.

Developed by Party for Introverts, this project aims to create a dialogue between gaming and literature, showcasing the potential of narrative-driven experiences in exploring deep emotional themes. Thing-in-Itself is a compelling exploration of relationships that encourages reflection on the boundaries of perception and understanding.


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