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Victorian magic roguelike set in the cursed Library of Aris. Play scholar Clyde, wielding occult Ink to craft custom spells and fight corrupted scholars and monsters amid cosmic horror. Build thousands of combinations, die and reset, and collect Knowledge to grow stronger and uncover the Ink’s secrets.

Lowest Price

9.59$
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Release Date

27 Oct, 2025

Publisher/Developer

Broken Cane, indie.io

Reviews

Steam: 87.50% positive (14/16)
Metacritic: -

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Price Information for Aris Arcanum

Current Best Price: $9.59 at Fanatical

Game: Aris Arcanum

Platform: Steam

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Aris Arcanum is a Victorian-era, magic-infused roguelike set within the doomed grand Library of Aris—an immense archive now rotting from the inside. You play as Clyde, a scholar once destined to lead these halls, now appointed overseer of Atramancy: the forbidden craft of shaping the occult Ink.

Sealed deep beneath the Library, the Ink was studied as a way to elevate magic and expand knowledge beyond human limits. But it is not a tool—it is an alien presence that trades power for sanity. Those who draw too deeply from it become marked by dark sludge-like wounds, their bodies altered and their minds unmade. With his mentor Mira lost to the curse, Clyde must descend into Aris’ corrupted stacks to face the force that promised enlightenment and delivered madness.

Each run sends you deeper into shifting, otherworldly archives where reality fractures: endless shelves give way to impossible geometry and the hungry void beyond. The Library is now inhabited by warped scholars, corrupted staff, and uncanny horrors born from twisted knowledge. Survival demands careful balance—Clyde’s body is fragile, but the Ink’s potential is limitless if you can endure its cost.

Spellcraft is the heart of Aris Arcanum. Use Ink to combine abilities and scribe your own spells, building a personalized arsenal to meet the Library’s escalating threats. The combat is designed to be fair but challenging, rewarding smart spell design, adaptation, and timing over brute force.

Death is not the end, but a harsh lesson. As a roguelike, every defeat resets your descent—yet progress continues through the Knowledge you collect, allowing Clyde to grow wiser and more capable with each attempt. Experiment freely with vast build possibilities, discovering synergies, refining strategies, and shaping Clyde into the kind of Atramancer who can withstand the Library’s creeping cosmic horror.

Descend, learn, and rewrite your magic—then carve a path through the Ink’s nightmare to restore reason to Aris, or be erased with its forgotten books.


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