Jackal CD Key
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0.84$

1.55$

1.70$

12.45$

13.49$
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Price Information for Jackal
Current Best Price: $0.84 at Eneba
Game: Jackal
Platform: Steam
Price history chart shows historical Steam pricing data to help you make informed purchasing decisions.
Jackal
Jackal drops you into the underbelly of a mob-run, 1970s Las Vegas—and turns you into a chemically supercharged wrecking ball. This isn’t a stealth game, and it isn’t about careful aim or slow reloads. It’s about momentum, brutality, and turning every room into a fast, improvised spectacle where the only plan is to hit harder and never stop moving.
You play a hitman caught in a psychedelic noir spiral, guided by a supernatural associate, as one “housecleaning” job bleeds into the next. The city is drenched in smoke, jazz, and bad decisions—where reality bends like a bad trip and mobsters are just obstacles between you and the next vault to crack.
Combat: anything becomes a weapon
From sofas to shotguns, nearly everything around you can be used to kill. The game rewards creativity and aggression: grab what’s nearby, chain brutal finishers, and keep the carnage flowing. You’re faster than the wiseguys with guns and strong enough to turn everyday objects into lethal tools. Every takedown is a statement; every finisher feels like a signature move.
Every raid is different
No two massacres play the same. Each run reshuffles the challenge with:
- Randomly generated rooms that change the flow of every assault
- Unlockable drug-fueled superpowers that transform how you fight
- Stackable gameplay mutators that push runs into new extremes
- A variety of enemy types that demand constant adaptation
- Iconic Vegas locations steeped in crime and style
- 70s-era weapons and weaponized items for relentless improvisation
Style and story
Jackal channels gangster classics on mescaline—think brutal action with a surreal, acid-laced edge. Inspired by Hotline Miami, OTXO, and the velocity of modern hitman fantasies, it delivers a world where violence is art and speed is survival. Featuring voice work by Matthew Curtis, and created by Michał Marcinkowski, it’s a trip through mob-filled Vegas where you don’t sneak past danger—you erase it.