Beaming game cover

Beaming CD Key

Beaming is a top-down 2D puzzle game where you guide light beams through a hex grid to form connections. Use items like reflectors, filters, portals and actions such as rotate, move, toggle, swap. Cells with attributes modify interactions. Learn rules intuitively; comes with editor to create and share puzzles.
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Current Lowest Price

4.99$
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Release Date

06 Jun, 2026

Publisher/Developer

Kyle Florence

Reviews

Steam: 100.00% positive (1/1)
Metacritic: -

Beaming Steam Price History Chart

Current Steam price: 4.99$
Lowest Steam price ever: 4.49$ — 2026-08-15
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Beaming description

Beaming

Beaming is a compact top-down 2D puzzle game about guiding light beams through a hexagonal grid to solve clever challenges. Each level presents a unique arrangement of cells and devices, and your objective is to form the required connections or achieve a specific beam configuration that satisfies the level’s rules. The overall design favors clarity and quiet focus, so you can learn by exploring and refining your approach.

Core mechanics

Beams travel along the six directions of a hex grid, and you influence their path by interacting with a small set of tools. Reflectors bend beams at right angles to route them toward targets, while rotate and orientation changes let you adapt to evolving layouts. Filters alter properties of light—such as blocking, filtering, or redirecting certain paths—and portals teleport beams to distant corners of the grid. You operate with actions like rotate, move, toggle, and swap to reposition tools, switch their states, or swap two items, creating new routing possibilities. Each level presents a new puzzle that can require any combination of redirects, filters, and portals to connect input beams to the required outputs.

Grid and rules

Individual grid cells can carry attributes that modify how beams interact when passing through or touching them. Attributes add depth by changing direction, continuity, or whether a path is allowed to cross, adding subtle constraints that you must infer. The game introduces rules gradually: early puzzles reveal a couple of concepts at a time, and later levels stack multiple ideas so you must plan ahead and manage several paths simultaneously. Beaming rewards experimentation, because outcomes are visible immediately and feedback is instant, inviting iterative testing.

Presentation and guidance

The presentation is intentionally minimal, keeping emphasis on logic and discovery rather than narration or ornament. For players who want extra help, a glossary lists all items, actions, and attributes, making it easy to recall how each element behaves without interrupting flow. The core joy comes from trying different configurations, predicting outcomes, and finding the exact sequence that satisfies a level’s constraints.

Editor and community content

Beyond the included puzzles, Beaming includes a built-in puzzle editor for hex-based design. Create new levels, place items, set attributes, and craft unique light-routing challenges. The editor supports experimentation, sharing, and community-created content, ensuring long-term engagement as creators contribute continually.

Audience and appeal

Beaming rewards careful planning, spatial reasoning, and a methodical, patient approach to problem solving. It appeals to players who enjoy deducing cause and effect, testing hypotheses, and feeling the satisfaction of guiding light through elegant, well-balanced setups. Difficulty scales from approachable introductions to multi-step challenges that demand foresight and disciplined experimentation.