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SeeYou description
SeeYou
SeeYou is a dark, medieval horror experience built around exploration and intricate puzzle solving, with survival as the sole objective. There is no combat—only the tension of staying unseen and staying alive as every creak, whisper, and footstep could attract things better left in the dark.
The world shattered after thirteen days and thirteen nights of absolute silence. Any living thing that made a sound perished during those days, and when sound finally returned, it carried darkness, hunger, and a new terror. Centuries later, humanity remains hidden beneath the earth, yet the echoes of that catastrophe still hunt the living.
Explore and survive within a sprawling castle filled with traps, secrets, and lurking horrors. Progress through dim corridors, decaying halls, and hidden chambers where danger hides in every shadow. Your decisions shape the outcome, and danger can come from the smallest misstep.
Light is life in SeeYou. Your lantern is your only defense against the enveloping dark. Let the flame falter, and the darkness will close in. Manage your fuel, ration your light, and use it to reveal clues, avoid threats, and progress through the maze of rooms and passages.
Unravel the mystery of the world’s curse and the relic said to be the cause. Collect lore scattered across the castle in the form of notes told from multiple viewpoints. Piece together the truth by comparing perspectives, discerning fact from rumor, and revealing connections that others might miss.
Save points are scarce and cannot be revisited once you advance past key moments. Plan your route, weigh risks, and avoid careless mistakes, because a single poor choice can lock you into a darker fate.
Scavenge for lantern fuel and other items to extend your journey through the darkness. You’ll also discover spells that unlock barriers and transform the environment, offering new paths and solutions to stubborn puzzles.
SeeYou blends oppressive atmosphere, tense pacing, and methodical thinking into a meditation on fear. It invites you to explore, reason, and endure in a world where light is scarce, and every sound may be your last.

