Nightshift - The School Janitor game cover

Nightshift - The School Janitor CD Key

First-person survival horror set in an abandoned school. As trapped janitor Joe, complete cleaning tasks while managing limited tools, batteries, and power fuses. Use your flashlight to fend off a roaming darkness and make it back to the shed by 5 AM. Three-week story, escalating five-night challenge.
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Current Lowest Price

4.99$
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Release Date

18 Dec, 2025

Publisher/Developer

Irreplaceable Studios

Reviews

Steam: 50.00% positive (1/2)
Metacritic: -

Nightshift - The School Janitor Steam Price History Chart

Current Steam price: 4.99$
Lowest Steam price ever: 2.49$ — 2026-10-08
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Nightshift - The School Janitor description

Nightshift - The School Janitor

Joe was desperate. After rejection after rejection, a single job offer finally appeared: night janitor at an old school. No interview. No questions. Just an address and a start time—Sunday, 5 PM.

He arrives, the doors lock behind him, and everything goes wrong. Joe wakes in a cramped janitor shed at midnight, jolted by a phone call that lays out the only rules that matter: finish your tasks, survive until 5:00 AM, and make it back to the shed. Repeat this for 5 nights. Whatever roams the halls doesn’t care why you came.


Core Gameplay

  • Work the shift: Clean and repair your way through the school—mop floors, wipe windows, clean spills, and fix broken desks while navigating pitch-dark corridors.
  • Limited inventory: You can only carry 3 tools at a time, forcing tough choices and careful planning between objectives.
  • Return before dawn: The janitor’s shed is your safe house. If you don’t make it back by 5:00 AM, you won’t last.

Survive the Dark Zone

  • A roaming, hostile darkness patrols the school.
  • Your flashlight is your only defense—aim it to push the darkness back.
  • Stay exposed too long and your chances collapse fast. Each week, the threat becomes stronger and more aggressive.

Resource & Power Management

  • Battery drain: Your flashlight consumes power constantly—hunt for batteries to keep it alive.
  • Restore electricity: Collect fuses to bring power back to sections of the school and reduce risk.
  • Keep moving: Use vending machines for energy drinks when you need a boost.

Three-Week Story Structure

The horror unfolds across three weeks, each with 5 escalating nights:

  • Week 1 – Joe’s Story: Learn the rules, survive, and uncover notes hinting at what happened to those before you.
  • Week 2 – The Detective: A new character investigates the disappearances, following Joe’s increasingly unstable messages.
  • Week 3 – The Origin: Step into the past and discover how the school’s nightmare began.

Atmosphere & Systems

  • Environmental storytelling through scattered notes and clues.
  • A sanity system that deteriorates in darkness, distorting perception—recover by finding items or retreating to the shed.
  • First-person immersion with dynamic lighting, subtle camera effects, and audio cues that warn of approaching danger.