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Dillingham CD Key

A fast-paced fish-processing factory sim inspired by Alaskan plants. Manage a fully simulated facility from pinner to freezer, using conveyors, AI workers, and forklifts. Balance jams, routing, and throughput under pressure in a chaotic Overcooked-style industrial sim.
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Current Lowest Price

5.99$
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Release Date

07 Feb, 2026

Publisher/Developer

Drunk Yeti

Reviews

Steam: -
Metacritic: -

Dillingham Steam Price History Chart

Current Steam price: 5.99$
Lowest Steam price ever: 5.99$ — 2026-10-20 — Current low
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Dillingham description

Dillingham

Dillingham is a deeply detailed fish-processing and factory-management game set in the high‑intensity world of Alaskan seafood plants. You take control of a fully simulated facility where every station matters—from the pinner and slimer to the deheader and the freezer racks. The entire production line is a living system, fed by boats that arrive off-screen to unload fresh fish onto the dock, while conveyors carry product through machines that react to physics in real time.

At the heart of the chaos are the people and the processes: AI workers operating under class-specific rules, and forklifts shuttling boxes and racks to wherever they’re needed most. Each item you handle has weight, state, type, z-height, and machine interactions that you must account for as you route, inspect, and move product through the plant. The result is a tactile blend of strategy and action where decisions ripple through every stage of production.

Gameplay emphasizes timing, coordination, and adaptability. You’ll be routing frozen racks, preventing belt clogs, and optimizing worker flow under pressure, all while dealing with the unpredictable messiness of machinery jams and equipment wear. The challenge isn’t just speed—it’s keeping the line alive by balancing throughput, quality, and safety in a tightly coupled system where a single misstep can stall the whole plant.

Dillingham blends the high‑energy pace of action titles with the depth of a factory simulator. It channels a micro‑management adrenaline, demanding quick thinking as you juggle multiple stations, manage conveyor slopes and speeds, and respond to shifting demands as new fish come off the dock. The game’s design leans into a procedural, GameMaker‑style engineering ethos, delivering satisfying, tactile feedback as you tune belts, reassign workers, and optimize routes for maximum efficiency.

From dock to freezer, every moment is about staying sharp and staying fast. You’ll feel the pressure of real‑world plant workflows—where timing, accuracy, and teamwork determine whether the line runs smoothly or grinds to a halt. Dillingham invites you to master a complex, dynamic system where both planning and improvisation are essential, turning industrial chaos into a coherent, satisfying challenge.