万剑之残破修仙界 game cover

万剑之残破修仙界 CD Key

Solo idle RPG with 1v1 turn-based combat featuring 6 traits and 5 attributes. All items drop automatically, but combat must be actively played. Includes Tower Climb, powerful NPCs, 10 characters, auto-equipment via box-opening, 7-tier gear, Spiritual Core and Identity systems, crafting, Workshop, and Main City hub.

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Publisher/Developer

如意真仙

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万剑之残破修仙界 description

万剑之残破修仙界 — Game Description

A solo-developed, pure idle single-player title set in a fractured cultivation world. The game emphasizes automatic item farming during idling, while combat delivers spectacular visual effects and strategic depth. The idle loop powers item growth, but combat itself cannot be fully auto-skipped, keeping every battle feel tangible.

Core Combat

1V1 turn-based duels built around six combat traits and five elemental attributes. Traits: Critical Strike, Combo Attack, Counterattack, Lifesteal, Stun, and Dodge. Attributes: Wind, Thunder, Fire, Poison, and Water. Different trait-attribute combinations unlock varied combat effects, with a strong emphasis on visual feedback for every strike and skill.

Two main combat pathways exist: Tower Climbing rewards deeper exploration—the higher you climb, the richer the drops after unlocking Meditation on the map; and Challenging Powerful NPCs grants ultra-rare mysterious items that dramatically boost combat power.

Playable Characters

Ten distinct characters, each with unique appearances and exclusive basic trait bonuses, offering varied playstyles and strategic options.

Equipment System

The equipment loop is fully automated through a box-opening mechanism. One-click auto-function equips gear and automatically decomposes unused items—no manual management needed.

Rarity spans seven tiers: Heavenly, Earthly, Profound, Yellow, Upper, Middle, and Lower. Core stats include Attack Power, Defense, HP, and Agility, with additional random attributes like Crit Chance, Counter Chance, Lifesteal Chance, Dodge Chance, Stun Chance, and Combo Chance, plus various resistances.

Spiritual Core & Identity Systems

The Spiritual Core System aligns with the five attributes, acting as a doppelgänger mechanic. Each attribute’s Core can be upgraded to unlock three passive skills and one Rage Active Skill.

The Identity System provides attribute-free damage bonuses to Wind, Thunder, Fire, Poison, and Water, complemented by Refining and Cultivation to enhance general attributes.

Other Core Mechanics

Enhancement and Refinement use items to boost basic stats and increase trait-trigger probabilities. Effects are bound to equipment slots and won’t reset when swapping gear.

Star Disk crafts allow directly usable items and are fully automated by idling. Workshop currencies—Silver, Metal, Wood, Water, Fire, and Earth—are earned in idle play and exchanged for desired items.

World Hub

The Main City serves as the central hub for world-building, plot development, and future content expansions, tying together item farming, growth systems, and ongoing narrative progression.