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Build and lead a religion from a single believer to global power, shaping dogma, rituals, symbols, and reality through your followers. Recruit, build temples, control media, and navigate crises and rival factions across regions. Three paths: Enlightenment, Materialism, Extinction, where faith, influence, and reputation are your currency.
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4.99$
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Release Date

18 Aug, 2026

Publisher/Developer

Miracles on a Stick

Reviews

Steam: 69.23% positive (9/13)
Metacritic: -

Doctrine: C.U.L.T. Steam Price History Chart

Current Steam price: 4.99$
Lowest Steam price ever: 3.74$ — 2026-10-08
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Doctrine: C.U.L.T. description

Doctrine: C.U.L.T.

Create a religion that will change the world. From your first believer to millions of devoted followers, every decision you make rewrites history and reshapes humanity. Design the faith people will worship and build a living system where dogma, rituals, symbols, and daily acts bend reality through the will of your followers.

Build the doctrine they will follow: decide the creed, craft sanctuaries, and choreograph ceremonies. Your faith can glow with enlightenment and mercy or burn with ruthless, unyielding resolve. The culture, politics, and even nature itself respond to your choices—the religion lives and evolves with every decision you write into its DNA.

Take command of the masses. Recruit through preaching, charity, or manipulation. Erect temples, train prophets, steer media, and stage rituals that move crowds. Authority is swiftly won but fragile to preserve—one scandal, one lie exposed, one dead follower can crumble your empire. People are unpredictable; your creed is often more so.

Face impossible choices with a dynamic event system where no outcome is truly happy. Economic collapse forces you to choose between poverty and spiritual growth achieved through exploitation. Internal schism tests balance between liberals and orthodox factions. A natural disaster asks you to prove your faith when the world demands it. Every choice brings benefits and costs, some hidden, some plain to see.

Grow from a local cult to global influence. Start in a single city and spread across nations with unique traditions, politics, and resistance. Some places will embrace your faith, others will resist or co-opt it for their ends. Will you adapt your doctrine to new lands or remain unwavering as you push forward?

Command every aspect of your cult with a strategic skill tree featuring three paths: Enlightenment, Materialism, and Extinction. Choose your leadership style, shape history, and decide whether your religion will be a path to salvation or the dawn of a new era of fanaticism.

The currency of power is faith. Wealth isn’t coins but followers, influence, and reputation—volatile resources that rise and fall with every decision. Devotion fuels temples, loyalty secures favors, insiders divert supplies, and fear or charity bends officials. In this world, you must constantly earn obedience, protect trust, and manage political ties to keep your empire afloat.

Will you guide humanity toward salvation or ignite a brutal new era? The choice is yours in Doctrine: C.U.L.T.