Land and Sword game cover

Land and Sword CD Key

Escape a plague-ravaged land with a small band of survivors, build a growing settlement, and choreograph production chains from mining to forging. Manage villagers’ daily routines, defend against yearly monster waves, and command troops with tactical formations as you balance survival and progress.

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Release Date

20 May, 2027

Publisher/Developer

Rohr

Reviews

Steam: -
Metacritic: -

Land and Sword description

Escape a land scourged by a sinister plague and guide a small band of survivors toward a new beginning. In Land and Sword you do more than gather resources — you shape a living settlement from the ground up. Plan where to build homes, workshops, farms, and smithies, then watch your villagers follow daily routines that feel alive as they work, rest, and interact with one another. Every item your people use begins as a chain of carefully connected tasks: timber is cut, planks are processed, ore is smelted, metal is forged, and weapons or tools are distributed to your soldiers. The world is unforgiving, and danger arrives in waves: yearly hordes of monstrous attackers test your defenses and your foresight. To survive, you must build strong walls, stock weapons, organize patrols, and craft strategies that keep your community safe while it grows toward the next dawn.

Your settlement is the last spark of hope in a world slowly falling apart. Each building completed, each supply produced, and every new recruit raises morale and widens your options. Progress comes with risk, and every decision reverberates through your supply lines, your people’s routines, and the hardened attitudes of your defenders. Balance growth with scarcity, and resilience with caution, as you push toward stability amid constant threat. The game rewards careful planning, steady management of resources, and the ability to adapt as needs shift and new challenges arise.

  • Settlement growth — Build homes, workshops, farms, smithies, and essential structures to support your community, expanding districts while keeping them safe and connected.
  • Deep production chains — Every item requires multiple steps: mining, smelting, carpentry, forging, and transport, forming a complex network that demands planning and logistics.
  • Villagers with real routines — They live, work, move around, and perform tasks that bring your city to life, with schedules that affect productivity and morale.
  • Enemy hordes — Face large-scale creature attacks and reinforce your settlement’s defenses with walls, patrols, and defensive planning.
  • Tactical troop control — Command groups of soldiers with attention to formation, positioning, and planning, adapting to terrain and enemy tactics.

This is a solo project by a lifelong city-builder enthusiast who isn’t trying to reinvent the wheel. The goal is simply to deliver the game I’ve always wanted to play: a thoughtful, interconnected simulation of settlement life, production, and defense.

Prepare for the next dawn and the next attack, balancing survival, progress, and resilience as you guide your people toward hope.