SUKIMA: The Creeping Gap game cover

SUKIMA: The Creeping Gap CD Key

You're trapped in a room where unnerving gaps in doors, drawers, or curtains slowly open. Investigate to close them; if a gap opens fully, you die. Survive until 5:00 AM to clear each stage, expanding your search area until you escape. 30–60 minutes of tense gameplay.
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Current Lowest Price

3.99$
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Release Date

27 Mar, 2026

Publisher/Developer

tesakiza

Reviews

Steam: 95.45% positive (21/22)
Metacritic: -

SUKIMA: The Creeping Gap Steam Price History Chart

Current Steam price: 3.99$
Lowest Steam price ever: 3.59$ — 2026-07-09
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SUKIMA: The Creeping Gap description

SUKIMA: The Creeping Gap

A compact, tension-filled room puzzle where ordinary objects may hide the extraordinary. A door. A drawer. Or a curtain. Each could host a creeping gap that gnaws at your sense of safety as time ticks forward.

Core idea: A gap will slowly begin to open somewhere in the room. You can close it by investigating the gap and interacting with what you find there. If a gap opens completely, it’s game over. Survive until 5:00 AM to clear the stage.

How to play: You are trapped inside a single room. Look around carefully and check for unnatural gaps that may have appeared. With experience, the space you can explore expands as you clear each stage, revealing new areas and clues. The challenge is to stay calm, notice subtle anomalies, and respond quickly as the gaps threaten to widen beyond control.

Progress and escape: Clear all stages to escape from the room. Each cleared stage unlocks more of the environment, offering fresh perspectives and additional places to inspect. Your success depends on balancing exploration, attention to detail, and timely interaction with each creeping opening.

Atmosphere: The game is crafted to evoke anxiety and sustained tension. Watch for uneasy sounds, shifting cues, and the creeping sense that something is not right behind the ordinary surfaces. Player discretion is advised due to the intense atmosphere.

Time and duration: Estimated playtime is 30–60 minutes, depending on how quickly you identify gaps, interpret clues, and endure the mounting tension as 5:00 AM approaches.

Rules at a glance:

  • A gap opens on its own somewhere in the room.
  • You close it by investigating the gap and interacting with it.
  • If a gap opens fully, you fail the stage.
  • Progressively larger areas become accessible as you clear stages.
  • Clear all stages to escape the room.

Support: If you encounter bugs or issues, contact us via the Discord server or direct message on X (@tesakiza). Streaming guidelines are available on Patreon.