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Become a necromancer who raises fallen foes into a living army. Tactical ARPG with active pause, real-time combat, and evolving spells. Summons have AI that adapts to threats, while enemies scale in waves. Roguelite loop with mutators, between-run shop, and persistent upgrades; infinite arena mode.
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Current Lowest Price

9.99$
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Release Date

27 Aug, 2026

Publisher/Developer

Novens Studio

Reviews

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Metacritic: -

Undying One Steam Price History Chart

Current Steam price: 9.99$
Lowest Steam price ever: 6.99$ — 2026-10-08
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Undying One description

Undying One

Undying One is a tactical ARPG where you play a necromancer who raises the freshly fallen to forge a living army. Real-time combat runs on an active pause system, with evolving spells, modular allied AI, and adaptive threats that ensure every encounter feels unique. Raise your enemies and command a growing army that fights alongside you and scales with your choices.

Every defeated foe can be turned into a summon—tank, mage, support, DPS, poison, and an archer (archer*). Their stats, spells, and behaviors are preserved and improve as you push forward. A Dynamic AI System lets summons decide targets, spells, and priorities based on threat, distance, enemy weakness, assigned role, and tactical behavior. No two fights ever play out the same.

Use the Tactical ARPG toolkit: pause to reorganize your summons, precisely target enemies or allies, cast the right spell at the right moment, and analyze buffs and debuffs. When time resumes, every decision matters as your army reshapes the battlefield. Spells and summons evolve naturally—cast a spell to strengthen it, keep a summon alive to raise its tier. The side effect is higher spell costs, placing steady mana pressure on your pulls.

Mutators and difficulty let you customize runs for bold challenges. Unlock modifiers such as random starting spells, reduced maximum mana, increased vulnerability, disabled support spells, or unstable corpses. Each mutator has its own unlock condition, ensuring fresh, repeatable variety.

Between runs you can spend in-game currency in a persistent shop to unlock permanent upgrades, new spells, stat bonuses, and archetypes. The roguelite loop is demanding: enemies scale with each wave, resources dwindle, and your summons fall—requiring replacements. Yet every run leaves you stronger and better prepared for the next ascent.

Key features:

  • Six summon types (tank, poison, fire, support, DPS, archer*)
  • Advanced allied and enemy AI
  • Over 20 evolving spells
  • Usage-based evolving spells and mana as a pressure mechanism
  • Active pause to plan and command
  • Intense real-time combat
  • Unlockable mutators for themed runs
  • Persistent shop between runs
  • Infinite Arena mode
  • Smart off-screen indicators

Launch content: tactical real-time combat with active pause, a broad arsenal of evolving spells, advanced AI for allies and enemies, and a deep progression loop driven by the rise and fall of your undead army. Planned post-launch updates will add new enemy units and summons, visual variations, improved effects and animations, and additional modifiers.