This Game Costs 10 Dollars game cover

This Game Costs 10 Dollars CD Key

A satirical psychological thriller about a man trying to take your $10 by entertaining you into a maze of choices. Explore a map with surreal trees, face 10 unique endings, and confront the perils of overpriced indie games. Dark humor, eerie atmosphere, mind-bending twists.
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Current Lowest Price

9.99$
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Release Date

28 Jan, 2026

Publisher/Developer

Stolen Valor Studios

Reviews

Steam: 100.00% positive (1/1)
Metacritic: -

This Game Costs 10 Dollars Steam Price History Chart

Current Steam price: 9.99$
Lowest Steam price ever: 9.99$ — 2026-10-19 — Current low
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This Game Costs 10 Dollars description

This Game Costs 10 Dollars

A bold, self-aware psychological thriller that doubles as a satirical commentary on modern game monetization. The central premise is simple and provocative: a narrator-creator is determined to entertain you long enough to keep your ten dollars, inviting you to question value, desire, and what you’re really buying when you press play.

Premise

You enter a world where a single, unreliable voice guides your experience. The focus isn’t traditional action or puzzles; it’s a tense dialogue about consent, money, and control. You are the participant, and every choice nudges the narrative toward a different reflection on why you paid to play in the first place.

World and Atmosphere

Interact with characters that resemble humans, and explore buildings that establish a convincing, lived-in setting. The environment includes a map dotted with trees, bushes, and benches—small details that heighten immersion while leaving room for interpretation. A running motif is a house lacking walls and floors, underscoring the desire for a doorway and, symbolically, for the money that keeps the game moving.

Endings and Choices

Ten unique endings await, each shaped by your decisions. The endings reveal different angles on sacrifice, consequence, and the meaning of value. Some paths are straightforward, others reveal sharper, more unsettling outcomes about spending and attention in a world that profits from both.

Tone and Theme

Critics may label it a “lame comedy,” but the game is more than humor. It serves as a grave warning about overspending on perceived experiences when practical concerns—like saving for real-life needs or resisting persuasive tactics—are pressing. It invites you to question your own relationship with value, entertainment, and the elusive line between art and commerce.

Replayability

With multiple endings and an ambiguous map that never fully reveals its secrets, the game encourages repeat playthroughs. Each run offers new perspectives on why people invest in games, how choices alter perception, and whether your ten dollars was spent wisely—or wisely manipulated.