I am Slime game cover

I am Slime CD Key

Enter the memory world of a blue slime, solving puzzles and exploring the unknown. Three chapters: Primary School, Middle School, and University, each with 15 levels and chapter-end achievements. Flip the diary to glimpse the slime's memories, and learn to live in peace with your bad emotions.
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Current Lowest Price

4.99$
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Release Date

17 Feb, 2026

Publisher/Developer

小红瓶游戏

Reviews

Steam: 100.00% positive (2/2)
Metacritic: -

I am Slime Steam Price History Chart

Current Steam price: 4.99$
Lowest Steam price ever: 0.49$ — 2026-07-09
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I am Slime description

In I am Slime you enter the memory world of the blue slime, a gentle explorer on a quest to solve puzzles and uncover the unknown. This experience blends logical challenges with discovery and introspection as you guide a pliable, thinking creature through a landscape that shifts with memory. Each step invites you to think creatively, read the environment, and feel the presence of the slime’s evolving story.

The journey is organized into three chapters, each built from fifteen levels. The chapters are named Primary School, Middle School, and University, offering a clear progression from simpler to more nuanced puzzles. As you advance, you unlock chapter-end achievements that celebrate your growth, mastery, and careful planning. The structure creates a satisfying arc, inviting you to revisit strategies, refine your approach, and appreciate the gradual rise in challenge within a dreamlike school of memory.

Flipping through the slime’s diary, you glimpse fragments of its mind—sketches of moments, fragments of thoughts, and memories that shape its choices. The diary serves as both guide and mirror, encouraging reflection on learning, adaptation, and the resilience needed to move forward. These intimate vignettes deepen the sense of place and emphasize personal growth as you navigate the world.

Puzzle design centers on observation, experimentation, and the careful linking of clues hidden in memory. The world rewards patience and curiosity, offering puzzles that require pattern recognition, sequencing, and inventive problem-solving. Exploration is rewarding rather than punishing, with hidden passages, memory shards, and subtle interactions that unlock new areas and propel you to the next level.

A core theme is emotional balance. The game teaches not to confront “bad emotions” head-on but to learn to live with them and to move toward peace. Through the blue slime’s journey, you discover methods of grounding, empathy, and steady progression, turning inner tension into clarity as you solve challenges and advance through the chapters.

Key features include:

  • Memory-driven world where puzzles and exploration intertwine with the slime’s inner story.
  • Three chapters with fifteen levels each: Primary School, Middle School, and University.
  • Chapter-end achievements to mark your growth and mastery.
  • Diary entries that reveal memories and thoughts behind the slime’s journey.
  • A contemplative adventure about learning, resilience, and emotional balance.