Ghost of the Past game cover

Ghost of the Past CD Key

Ghost of the Past is a narrative sci-fi walking-sim on Mars. As Captain Adam, explore abandoned bases, analyze scenes with thermal/X-ray scans, and solve puzzles while pursued by an unseen foe. Your moral choices shape four endings (plus a hidden ending) in 3–5 hours.

Current Lowest Price

Eneba logo
Visit store

Release Date

Publisher/Developer

Last Axiom

Reviews

Steam: -
Metacritic: -

Ghost of the Past description

Ghost of the Past

Ghost of the Past is a focused sci-fi adventure about the price of human curiosity. You chase a message that defies explanation across the red Martian wastes, tracking ghostly signals while facing a hidden foe who appears to anticipate your every move.

Story and Setting

You are Captain Adam, a battle-seasoned officer of the Star Fleet. Ten years ago your first Mars mission ended in failure, leaving a cryptic call for help unsolved and a mystery the Fleet has chased for decades. On the eve of retirement you’re offered one last chance to close the case. What begins as a routine check quickly spirals into catastrophe: your ship is shot down on approach, contact fades to silence, and you awaken on the lifeless Martian plains—the source of the signal—and an implacable enemy that is always one step ahead. It knows your weaknesses and strives to stop you from learning the truth at any cost.

Gameplay

Explore abandoned Martian outposts and ancient ruins that guard humanity’s deepest secret. Your mind is your primary weapon and technology your key. Use analytical, thermal, and X-ray scanning to reveal hidden passages and uncover clues. Interact with the world by examining objects and listening to audio logs left behind to piece together the grim story. Solve puzzles to carve a path toward survival as you uncover a truth worth paying a heavy price to learn.

Choices and Endings

Your actions shape the fate of the mission and your own destiny. When you realize you’re at the center of a catastrophe, you’ll confront a stark choice: fight the past or accept it? Run away or attempt to fix the mistakes you’ve made? Every decision carries consequences. The game offers four unique endings, each presenting its own philosophy, and a hidden ending awaits the most thoughtful players who reinterpret the story from a new angle.

Theme, Tone and Replay

This is a narrative walking-sim driven by atmosphere, reflection, and philosophical inquiry rather than action. The emphasis is on story, mood, and moral choice, inviting careful observation and interpretation. The experience encourages replayability through its branching endings and the chance to view the mystery from different angles.

Duration and Creation

Ghost of the Past delivers a compact 3–5 hour journey focused on story and atmosphere. It was developed by a single creator, delivering an intimate, tightly woven adventure with strong narrative cohesion and meaningful player agency.