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Sevantia description
Re-Thing
Re-Thing is a psychological top-down RPG and a personal commercial project based on real-life experiences and struggles. You step into the shoes of a young pony schoolgirl navigating a city torn apart by race, class, and conflict, where poverty, discrimination, and political apathy shape everyday life. The game invites you to feel the weight of a world that loops between hope and harm, asking what a single person can bear to carry.
She refuses to accept the broken order. She sees problems, she wants to fix them, but she learns that solutions are not simple and that every action shifts the balance. The journey tests her resolve as alliances bend, loyalties blur, and every choice echoes through a community that watches, waits, and resents as much as it believes.
Explore a dark world—travel through districts of the city, from the grinding streets of poverty to the polished towers of wealth, from the schoolyard to forbidden zones. The environment intensifies as you peel back layers of corruption, silence, and fear, revealing the hidden costs of progress and the fragility of safety.
Narrative and dialogue are central to Re-Thing. It is a deep psychological story that challenges perception of reality and questions where truth and illusion lie. Meaningful dialogues—every NPC has their own perspective on the world’s problems, and there are no universal “correct” answers. You must weigh testimonies, sift through motives, and decide how much you’ll believe and who you’ll trust.
Visuals and mood are conveyed through pixel art graphics in a classic RPG style, designed to support an atmosphere of gradual descent into uncertainty. The visuals, along with a weighty soundscape, draw you deeper into a world where not everything fits the surface story and every frame hints at a larger truth you may never fully grasp.
The game confronts dark themes head-on: depression, social inequality, domestic violence, loss, and psychological disorders. Re-Thing is a study of how trying to change the world can turn into losing yourself. It examines the fine line between striving for justice and slipping into obsession, and it acknowledges that some things cannot be fixed alone.
Content warnings accompany the experience: the game contains heavy psychological themes and may cause discomfort. It is recommended for mature audiences who are prepared for intense emotional exploration and morally ambiguous situations.
Re-Thing is for players who value complex emotional experiences, nuanced moral choices, and stories that provoke contemplation about reality itself. If you seek a narrative that refuses easy answers and invites you to confront your own beliefs, this world awaits.

