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NationForge description
NationForge: Build a Private Nation Across Many Cities
NationForge is a nation-scale city builder where you lead a private enterprise tasked with turning empty land into a self-sustaining nation. Your objective is clear: reach a population target within a fixed time while avoiding bankruptcy. Cities serve dual purposes—support population growth and produce the resources your people require. Strategic placement matters: terrain, resource access, and connectivity shape what each city can become.
Cities are molded by policy systems that create stacking synergies, pushing them toward distinct economic roles such as food production, resource extraction, industry, logistics, or dense urban centers. Production chains span multiple cities, with transportation and logistics binding the whole nation together. Trade functions as a strategic tool to generate wealth, cover shortfalls, or accelerate growth when internal capacity lags.
Territory acquisition adds real weight to economic decisions. Expansion costs must be weighed against imports, infrastructure investment, and the nation’s long-term population capacity. You plan, expand, and optimize at the national level rather than managing a single city in isolation.
What you do
- Plan and expand a nation through long-term strategic decisions across multiple cities.
- Acquire land to unlock space for new cities and new production chains.
- Strategically place cities and define their roles via synergistic policies.
- Develop housing, services, and utilities to support growth and generate taxes.
- Create multi-city production chains to supply resources for population and industry.
- Build transportation routes and storage networks to meet demand.
- Use trade to generate wealth or accelerate growth with existing infrastructure.
- Reinvest surplus into further expansion to avoid bankruptcy in a continuous growth cycle.
Key systems
- Nation-scale multi-city management with a hard cap of up to 250 cities.
- Policy-driven specialization using stacking synergies instead of fixed city classes.
- Deterministic, multi-city production chains planned at national scale.
- Transportation and trade as supportive layers, not standalone loops.
- Contiguous territorial expansion with politically driven land pricing.
- Strict failure conditions—bankruptcy ends the game with no bailouts.
Early Access and beyond
- Procedural overland maps and city layouts for replayability.
- Territory expansion through land acquisition and multi-city management.
- City planning, policy systems, and resource production chains across the nation.
- Transportation, trade, and worker/specalist population tiers.
In a world where borders are settled by private enterprise, NationForge challenges you to balance expansion, efficiency, and growth—building a thriving nation without tipping into bankruptcy.

