Still Room: I Miss You game cover

Still Room: I Miss You CD Key

A slow, psychological narrative game about a man with schizophrenia confined to a single room. Over ~90 minutes you manage basic needs, text a loved one, and unravel reality as the room distorts, memories surface, and psychedelic visuals reinforce the multiple endings depending on mental stability and choices.
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Current Lowest Price

0.62$
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Release Date

12 Feb, 2026

Publisher/Developer

Pohybelnia

Reviews

Steam: 80.00% positive (4/5)
Metacritic: -

Still Room: I Miss You Steam Price History Chart

Current Steam price: 0.62$
Lowest Steam price ever: 0.62$ — 2026-10-23 — Current low
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Still Room: I Miss You description

Still Room: I Miss You

Still Room: I Miss You is a psychological narrative experience that navigates the fragile border between reality and illusion through the mind of a person living with schizophrenia. The story unfolds inside a single, intimate space where perception twists as the protagonist’s mental state unravels.

You play as a man confined to a single room, slowly losing a firm grip on everyday life while trying to function within the limits of his own psyche. Over roughly 90 minutes of gameplay, the game tracks ordinary routines that carry extraordinary weight: composing a thesis, staying connected with a loved one through text messages, and doing whatever is necessary to remain mentally stable.

Survival hinges on managing basic needs—eating, drinking, sleeping, and taking medication on a regular schedule. Neglecting these essentials reshapes the world: the room distorts, reality bends, and familiar surroundings become increasingly unsettling. The game emphasizes how self-care and routine anchor sanity, yet how fragile that anchor can be when thoughts spiral.

Although most of the action takes place within one room, the space is not static. Behind closed doors, fragments of memory and ambiguous visions surface, inviting interpretation but rarely offering clear answers. The meaning of what you glimpse remains elusive, leaving players to weigh what is seen against what is felt in the moment.

The experience blends psychedelic, surreal visuals with oppressive sound design to convey the confusion, anxiety, and chaos that accompany a fractured mind. It is not an action game; it is a slow, intense narrative that rewards careful observation, interpretation, and reflection. The story unfolds in a quiet, inexorable pace, inviting players to discern what is real, what is imagined, and what might lie somewhere in between.

Key features

  • Psychological narrative exploring schizophrenia and mental stability
  • Management system for needs like eating, drinking, sleeping, and medication
  • Text-based conversations with a close loved one that influence the mood and direction
  • Story with multiple possible endings
  • Psychedelic, surreal visual style and oppressive soundscape
  • Approximately 90 minutes of story-driven gameplay
  • A single intimate space that reacts to the character’s mental state