Unending Watch - Dead Man's Fingers game cover

Unending Watch - Dead Man's Fingers CD Key

Steampunk extraction shooter focused on tension, survival, and brutal close-quarters combat. No firearms—only heavy melee and improvised tools. Enemies adapt, environments change and can be destroyed; every run is risk-and-reward with boss encounters. Fear mechanics planned; preparation meets improvisation to extract alive.

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Release Date

30 Dec, 2026

Publisher/Developer

After Dark Gaming LLC

Reviews

Steam: -
Metacritic: -

Unending Watch - Dead Man's Fingers description

Unending Watch - Dead Man's Fingers

A steampunk extraction-driven survival experience where every run is a risk. Tension fuels every decision as you push through brutal close-quarters combat, scavenge for scarce resources, and race to extract before something hunts you from the dark.

Brutal Close-Combat Fighting

Combat is intimate, heavy, and physical. There are no firearms—only close-range weapons designed to feel raw and punishing. You can:

  • Chain heavy strikes and fast attacks.
  • Execute timed counters and precise defensive moves.
  • Use momentum and positioning to stagger, overwhelm, or crush opponents.

Success rewards awareness, timing, and aggression—not button- mashing.

Intelligent, Unpredictable Enemies

Enemies think, react, and adapt. They can hide, stalk, and ambush, using the environment to their advantage. They make judgment-based decisions—retreating, flanking, or pressing an attack—depending on the situation. Darkness, sound, and your behavior shape how they respond.

Dynamic, Unstable Environments

The world is hostile and ever-changing. Destructible walls and structures can open new paths—or reveal new threats. Environments shift mid-run, altering layouts, sightlines, and safe zones. Your actions may permanently affect a level during an extraction attempt, making each run feel unique.

Boss Encounters

Rare, high-threat bosses may appear under specific conditions. They are not guaranteed and represent a high-risk, high-reward moment. Decide to engage—or escape—based on the situation. These encounters are designed to be dangerous, unpredictable, and unforgettable.

Fear System (Planned)

A Fear Meter will be introduced to quantify tension. Fear builds through isolation, damage, enemy proximity, and environmental pressure, potentially impacting perception, decision-making, and combat. Managing fear becomes part of survival, not just combat.

Tools of Survival

Prepare with a range of brutal, improvised tools. You’ll have:

  • Multiple melee weapon types, each with unique strengths and styles.
  • Grenades for disruption, area denial, or crowd control.
  • Traps that slow, damage, lure, or manipulate enemies.

Preparation matters, but improvisation often decides extraction versus death.

Run Structure

What you bring in, what you extract with, and what hunts you along the way are never guaranteed. The game challenges you to balance risk and reward in every decision, with every run offering a new combination of threats, layouts, and outcomes.