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Regret To Inform is a satire where you play as Despair Inc., crafting rejection emails. Review job descriptions, compare resumes, uncover inconsistencies, and choose the right reason to say no, then send the regret email to candidates.
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Current Lowest Price

2.99$
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Release Date

30 Jun, 2026

Publisher/Developer

Slightly Concerning

Reviews

Steam: 100.00% positive (7/7)
Metacritic: -

Regret To Inform Steam Price History Chart

Current Steam price: 2.99$
Lowest Steam price ever: 1.49$ — 2026-10-08
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Regret To Inform description

Regret To Inform

Regret To Inform is a narrative-driven puzzle game about making hard calls in a world where every rejection matters. In this satirical setting, companies cannot risk harming their reputation. Rejections provoke strong reactions from candidates, and those reactions can ripple through ratings and public perception. Despair Inc. rises as a fictional agency dedicated to crafting convincing reasons to say no, turning the act of rejection into a calculated strategic move.

Your role is simple yet precise: you work for Despair Inc. and process cases that come through the inbox. Each case drops you into a tight workflow where clarity, consistency, and tone decide the outcome. The game foregrounds the tension between honesty, policy, and branding, offering a clean, methodical puzzle experience rather than a freeform critique.

  1. Review the job description to understand the role and its core requirements.
  2. Compare it with the candidate’s resume to spot gaps, misalignments, or unsupported claims.
  3. Identify inconsistencies and determine which factors truly justify a rejection.
  4. Select the correct rejection reason from a curated set, balancing accuracy with professional presentation.
  5. Send the email with your regrets, shaping a message that is clear, compliant, and brand-consistent.

The core challenge is to determine valid, defensible reasons for saying no while protecting the company’s image. Each case tests your attention to detail and your judgment about what constitutes a legitimate, non-discriminatory rationale for decline. You’ll weigh role requirements, verifiable resume details, and the boundaries of ethical communication as you decide which reason fits best.

Regret To Inform builds its world on satire and strategic thinking. Rejection is depicted as a controlled craft, where the tone and content of the message can influence candidate sentiment and, in turn, the fictional market’s rating of a company. You’ll learn to balance transparency with tact, ensuring messages are factual, respectful, and aligned with internal policies, all while upholding Despair Inc.’s mission of “finding reasons.”

The game emphasizes a concise workflow, a clear decision path for rejection reasons, and an efficient email composer. It rewards careful analysis, precise phrasing, and justified decisions. If you enjoy investigative puzzles, corporate satire, and experiences that scrutinize how communication shapes reputation, Regret To Inform delivers a compact, thought-provoking journey through the art of saying no.