OURATH: a Place in Peace game cover

OURATH: a Place in Peace CD Key

OURATH: a Place in Peace is a singleplayer, multi-ending, deck-building adventure where you confront the end of history. Channel abyssal powers, summon void minions, and customize with 54 abilities as you explore a dying world, uncover secrets, and reveal your true identity to bring light to a lightless realm.
Looking for the best price for OURATH: a Place in Peace? Compare offers from 2 stores on CheckGamePrices to find the cheapest Steam key available. Right now, the lowest price is 0.41$ at Kinguin, which is 97% cheaper than the current Steam price (14.99$).

Current Lowest Price

0.41$
Kinguin logo
Visit store

Release Date

24 Apr, 2026

Publisher/Developer

redbonepirate

Reviews

Steam: 100.00% positive (1/1)
Metacritic: -

OURATH: a Place in Peace Steam Price History Chart

Current Steam price: 14.99$
Lowest Steam price ever: 2.99$ — 2026-10-08
Loading OURATH: a Place in Peace price history chart...

OURATH: a Place in Peace description

OURATH: a Place in Peace

OURATH: a Place in Peace is a solitary, atmospheric deck-building adventure with multiple endings. It presents reality at its final moment: sources unbalanced, heavy ash-rain blanketing the skies, and worlds strained beneath black tides. You are invited to witness the end of history, enter the rite of power, follow perilous paths, and live again. This is a journey that begins in quiet dread and blooms into decisive action as you shape the fate of a world on the edge.

In the remains of the dying mortal plane, you grow in sorcerous power as you lay its cold headstones to rest. You will channel abyssal, ancient, and ruinous forces to strengthen yourself, destroy your foes, and summon minions from the void. The environment mumbles with relics, riddles, and whispers from a long-ruled past, pushing you to test nerve and will. Your deck serves as both weapon and map, guiding how you draw, play, and respond as reality itself mutates around you.

Craft your own combat identity with 54 unique abilities. The game invites you to tailor rhythm, tempo, and threat by selecting spells, summons, and enhancements that harmonize with your preferred playstyle. Unleash arcane storms, sculpt fetters of memory to control foes, or flood the field with wards and elusive phantoms. The deck evolves with every run, revealing new synergies, daring gambits, and costly lessons. Master resource management, timing, and risk to endure the encroaching night as your choices echo across battles.

Uncover the deepest secrets the dying world keeps hidden. The rite of passage asks you to reveal your true identity, nature, and name as the story bends with each decision. Will you emerge as savior, tyrant, or exile? Will you bring light to a lightless world—or pursue another form of redemption through sacrifice? The narrative rewards consequence, and endings shift with your deck-building discoveries and the paths you pursue. This is a journey where the end is born from the means you wield—memory, dream, and truth entwined in a perpetual twilight.

"...For one once saw and heard and knew, that life is lies, and dreams are true."

A singleplayer, multi-ending, deck-building adventure that promises replayability, revelation, and the quiet ache of a world learning peace through struggle.