Three Finger game cover

Three Finger CD Key

Three Finger is a roguelike deck-builder with board-building: chain directional cards to power a hero army, place tiles and landmarks to modify the board, and face the floating skull bosses ETORZ. 100+ cards, 15 bosses, 6 starting decks, 10 tile types, 15 landmarks.
Looking for the best price for Three Finger? Compare offers from 1 stores on CheckGamePrices to find the cheapest Steam key available. Right now, the lowest price is 0.99$ at Steam.

Current Lowest Price

0.99$
Steam logo
Visit store

Release Date

25 Feb, 2026

Publisher/Developer

Aiden T. Harrell

Reviews

Steam: 100.00% positive (1/1)
Metacritic: -

Three Finger Steam Price History Chart

Current Steam price: 0.99$
Lowest Steam price ever: 0.49$ — 2026-10-08
Loading Three Finger price history chart...

Three Finger description

Three Finger

Three Finger is a positionally puzzling roguelike deck builder where your strategy extends beyond the hand into the board itself. Build decks and shape a battlefield at the same time, guiding a growing army of heroes that interact through directional abilities. Combo cards to amplify each other, chain their effects, and optimize health and armor while facing a looming evil.

Directional Card Tagging: Each card carries a directional cue that determines how it influences nearby allies and adversaries. Plan placements to trigger buffs, synergies, and counterplays. Not every unit cooperates, so careful positioning is essential to keep your army coordinated.

Board Building: Beyond simple drafting, you upgrade where you place cards. Put a knight into a golden earthly paradise, bring rainbows to hell, and make your fish swim in blood. Your troops gain unique advantages depending on their type and on the board's modifiers. The layout itself reshapes combat, turning spatial thinking into a core part of every run.

Evil Bosses: An ancient race of floating skulls called ETORZ will assault both your board and your deck with customized tricks. You can fight through their devilish gambits, or weather the storms and tank the hits while you pivot to victory.

Special Landmarks: Landmarks are powerful structures that alter how your entire board operates. They tilt the balance, making certain cards shine and others falter. The interaction between landmarks and card types creates room for bold, room-clearing strategies.

Gameplay Loop and Tactics: Each run blends deck-building with tactical placement. You draw cards, draft allies and actions, then place them on a modular board where tile types and landmarks alter interactions. Positioning is key: align offensive cards toward threats while defending weaker units, and time buffs to chain into bigger combos. Health and armor track units as they weather assaults, and careful health management keeps your line from crumbling under ETORZ pressure.

Strategic Diversity and Replayability: With 100+ cards, 6 starting decks, 10 board tile types, and 15 landmarks, no two runs feel the same. Experiment with different synergies, card directions, and board modifiers to uncover powerful combinations and new win conditions. The ETORZ bosses each demand a distinct approach, rewarding flexible thinking and precise board control.

Content at a Glance: There are currently 100+ Cards, 15 Bosses, 6 Starting Decks, 10 board tile types, and 15 Landmarks. This breadth invites ongoing discovery, strategic experimentation, and escalating challenges as you push to outplay the ancient skulls and their tricks.