Persuasion RPG game cover

Persuasion RPG CD Key

Persuasion: a text-driven Victorian roguelike mystery. Explore procedurally generated mansions, interrogate up to 8 suspects, track clues in a journal, and use a dynamic truth-detection system as sanity distorts the world. Retro ASCII, turn-based exploration, branching paths, and replayable investigations in a moody, Lovecraftian atmosphere.
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Current Lowest Price

4.99$
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Release Date

26 Jun, 2026

Publisher/Developer

Dementia5 Games, Andagne Studios

Reviews

Steam: 100.00% positive (1/1)
Metacritic: -

Persuasion RPG Steam Price History Chart

Current Steam price: 4.99$
Lowest Steam price ever: 2.99$ — 2026-10-08
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Persuasion RPG description

Persuasion RPG

Step into a fog-drenched Victorian estate in this text-driven roguelike mystery where every choice reshapes the story and every whispered lie could be your last clue. A moody blend of Lovecraftian dread and British restraint awaits behind candlelit corridors, locked attics, and crumbling cellars.

Murder, Mystery, Madness

Uncover a chilling murder plot by exploring more than 40 distinct rooms, from the Parlor to the Torture Chamber, and interrogating up to eight suspects with unique alibis, motives, and behavioral traits. Track clues in a dynamic investigation journal and judge credibility with a truth-detection system driven by perception, sanity, and your deductive notes.

Retro Play, Modern Depth

Persuasion blends nostalgia with modern design: an ASCII-style map, fully text-driven interface, and Choose-Your-Own-Adventure pacing. Behind the retro shell lies a robust engine featuring procedural mansions, fog-of-war navigation, blocked passages, and hidden paths that keep each run fresh.

  • Inventory management and stat-based character creation guide your progress and clue discovery.
  • Dynamic NPC movement keeps suspects wandering the mansion, heightening tension and uncertainty.
  • Hybrid interrogation–combat system: ask the wrong questions and you may bleed for it.
  • Turn-based progression ensures your choices shape both the narrative and the map.
  • A chilling sanity system: as your mind wavers, room descriptions distort and the map itself may lie.
  • The Persuasion ability lets you probe beyond ordinary dialogue to uncover hidden truths.

Replayable, Deep and Immersive

No two investigations are the same. With over 120 potential room nodes, branching paths, and randomized clues, alibis, motives, and suspects, Persuasion offers substantial replay value. Sessions typically run 2–5 hours, with longer journeys available for careful sleuths seeking every secret.

Tone and Atmosphere

A world of low magic and high dread: subtle supernatural hints anchor psychological horror. Sanity is your most fragile asset, bending reality as you delve deeper into the estate’s horrors.