We’re In Trouble game cover

We’re In Trouble CD Key

Cooperative stealth game set in a quiet office at night: quietly carry a body out without triggering alarms. Team up with precise communication, navigate realistic physics, evade guards and cameras, and adapt to random events amid tense, sometimes absurd moments.

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Release Date

Publisher/Developer

11 Pet Studios

Reviews

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Metacritic: -

We’re In Trouble description

We're In Trouble

Late at night. An empty office. And one very serious problem that cannot be left until morning. This cooperative stealth game drops you into a scenario you’d rather never face, but now you must handle it together with your friends.

Cooperative Gameplay

Success depends on strong teamwork. Constant coordination, quick decision-making, and clear communication between players are the keys to getting out safely.

Realistic Body Physics

The body behaves unpredictably — swinging, bumping into furniture, and getting caught on corners. You’ll need to carry it carefully, or risk drawing unwanted attention.

Stealth and Threats

Guards, cameras, and random NPCs may appear at the worst possible moment. The smallest mistake or unnecessary noise can sabotage the entire operation.

Challenges and Random Events

Each level introduces new obstacles and unexpected situations. You’ll need to adapt on the fly and make fast decisions as a team.

Environmental Interaction

Doors, narrow corridors, furniture, and various objects increase tension and realism. Use the space wisely and plan every move.

Tension with a Touch of Absurdity

A mix of intense moments and comical situations. Every awkward move can spiral into chaos, turning the operation into a thrilling and unpredictable experience.

Gameplay Loop

Gameplay Loop: Assemble your team, pick a starting point, and plunge into the quiet mission. Coordinate in real time using concise verbal and nonverbal cues to navigate hallways, doorways, and corners with the objective of moving the body to the exit without making noise. Watch the body's mass and inertia as it sways, potentially catching on furniture or wrapping around obstacles. If a guard passes or a camera sweeps by, you must improvise your route instantly. Every team member has a role—one guides the route, another clears corners, a third monitors NPCs, and a fourth controls timing to minimize noise. When you reach the exit, you must shepherd your payload through the building's final obstacles and escape before reinforcements arrive. Difficulty scales with fresh obstacles and unpredictable events, ensuring no two runs are the same.

Atmosphere and Aesthetics

The game balances tense stealth with absurd missteps, creating a unique rhythm. Quiet corridors, distant alarms, flickering lights, and the silent weight of the body on your team evoke high-stakes teamwork. The humor of awkward moves keeps the atmosphere from tipping into despair, making each near-miss feel earned rather than hopeless.