Topdeck Automat game cover

Topdeck Automat CD Key

Topdeck Automat fuses auto-battler with roguelike deckbuilding. Draft 200+ cards, 100+ modules, and chain powerful RNG-driven combos. Play 30 unlockable characters against 50 enemies and 12 bosses, plus daily challenges and weather effects. Adjustable difficulty with permadeath off/on in a sci-fi droid rebellion.

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Release Date

16 Nov, 2026

Publisher/Developer

Ludokultur

Reviews

Steam: -
Metacritic: -

Topdeck Automat description

Topdeck Automat fuses auto-battler action with roguelike deckbuilding in a sci‑fi setting where your strategy unfolds as you pilot a squad of combat-ready machines.

Core loop: draft from over 200 cards, apply custom upgrades, and watch your deck auto-battle. Because your deck is shuffled and spit out at random by a printer droid, you must adapt to RNG. Chain reactions can cascade into big plays, and you can reinforce your deck with 100+ stackable passive modules to push efficiency to the max.

Designed for replayability, the game offers one of 30 unlockable characters each run, each bringing a unique twist. With 50 enemy types and a dozen bosses to build around, no two runs are the same. Daily challenges and randomized weather effects keep the challenge fresh and the strategy nuanced. No grind, all variety.

Play Your Way: optional difficulty settings including a toggle to disable permadeath ensure you can access content and achievements at your preferred pace. If you like control, you can inspect your deck, your collection, modules, run info, and a boss preview at any moment to optimize decisions or simply enjoy discovery.

The world of Topdeck Automat is a playful yet dark sci‑fi saga. In a ruined future, alien forces overrun Earth, and the seemingly harmless worker droids — office printers, flyer machines, vending units, and more — have been hacked into frontline fighters. You are one of these reprogrammed helpers, marching to reclaim the planet with clever combos, clever timing, and a bit of office-tech humor along the way.

Indie craftsmanship shines through. Design and code by Fabian Fischer, art and animations by Victor Negreiro. This is a human‑made labor of love that rewards experimentation, planning, and bold, adaptive play.