Silent Click game cover

Silent Click CD Key

V-KLiK is a first-person psychological puzzle horror where you escape using a TV remote. Waking in a cozy room with a humming CRT, you switch channels and interact with screens to progress. No guidance, no jumpscares—just atmosphere, sound, and a diegetic, dangerous TV world.

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Maksim Marozau

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Silent Click description

Silent Click

Silent Click is a first-person psychological puzzle horror in which you seize control back using a TV remote. You wake inside a cozy, softly lit room, the white noise of a single television filling the air. This is V‑KLiK—a place that offers no instructions, no explanations, and no obvious path forward. Your only tool is a remote, an ordinary object that becomes your interface, your guide, and your instrument for entering an unsettling, self-contained world.

To move forward, you must observe, switch channels, activate displays, and explore the environment. By watching how screens respond to your commands and how the space shifts with each choice, you gradually learn the rules that govern this place and how to move through it. The remote is not a gimmick but a core mechanic: every channel change, every disembodied flicker, reshapes the room and reveals a new way forward. Perception becomes action, and action becomes revelation.

Silent Click emphasizes atmosphere and psychological tension over jump scares. The horror arises from sound design, spatial geometry, and the unnerving sense of being watched. The world is surreal and saturated with CRT televisions, each glow and crackle feeling like a doorway to another dimension. The space breathes with you: subtle shifts, distant echoes, and the constant hum that makes you question what is real and what is merely a signal disturbing the quiet.

Progress unfolds through careful exploration with minimal guidance. There are no conventional hints scattered around; you must infer your route from the feedback of displays and the ambient cues that surround you. The interface is fully diegetic: the TV is your interior, your control panel, and your adversary. The same device that helps you navigate can also constrain you, turning watching and channel-switching into a tense contest to survive.

Key features

  • First-person puzzle gameplay focused on observation and logic
  • Surreal environment filled with CRT televisions
  • Psychological horror driven by atmosphere and sound design
  • Exploration-based progression with minimal guidance
  • Fully diegetic interface; the TV is your world, your tool, and your enemy
  • Switch channels to survive

Prepare for a slow-burning, immersive journey where every channel flicker and room adjustment nudges you toward truth or deeper into the room’s gaze. Silent Click asks you to listen as much as you watch, to think with the remote, and to accept that control might be the most fragile feeling of all.