Autism, ADHD and Syphilis game cover

Autism, ADHD and Syphilis CD Key

Survive 40 days in a ground-floor apartment amid a zombie outbreak. Manage autism and ADHD, interact with neighbors via security cameras, read classical literature on your phone, and eat tuna and Liquid Aid daily to prolong life while fending off zombies and uncovering what lies beyond the days.
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Current Lowest Price

0.99$
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Release Date

03 Apr, 2026

Publisher/Developer

ProgenitorWorks

Reviews

Steam: 100.00% positive (3/3)
Metacritic: -

Autism, ADHD and Syphilis Steam Price History Chart

Current Steam price: 0.99$
Lowest Steam price ever: 0.69$ — 2026-04-17
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Autism, ADHD and Syphilis description

Autism, ADHD and Syphilis

A claustrophobic psychological survival game set inside a single apartment. Richard Cox II, a reclusive man living with autism and ADHD, faces a gruesome airborne mutation: a tertiary stage of the syphilis pathogen that amplifies dementia and manic symptoms and turns the infected into zombies. Richard’s challenge is to endure 40 days in his own home, while navigating his conditions and the collapsing world outside.

The real tension comes from balancing perception, focus, and impulsivity as the days unfold. Your choices determine resilience, relationships, and ultimate fate.

  • 40 days of isolation in a ground-floor apartment, with limited resources and constant risk beyond the walls.
  • Security cameras let you observe neighbors, old friends, and strangers. Interactions shape the story, trust, and danger.
  • Daily sustenance comes from tuna and Liquid Aid, items that extend your life but are scarce and carefully rationed.
  • Defense from zombies is conducted from the safety of your apartment, requiring precision and timing.
  • Mental stimulation via reading classical literature on your phone provides calm, focus, and occasional clues to the unfolding mystery.
  • Accommodating challenges navigate the symptoms associated with autism and ADHD as core game mechanics—attention, impulse control, and sensory processing influence decisions and outcomes.

Throughout the 40 days you will uncover fragments of the past, face tense social dynamics through surveillance, and decide how much risk to take for a chance at a different tomorrow. The disease, the isolation, and the personal battle with neurodiversity intersect to form a narrative that is as much about self-understanding as survival.

What awaits at the end of the 40 days remains uncertain. The game challenges you to weigh vigilance against hope, routine against improvisation, and the instinct to retreat against the courage to engage with a world that has changed forever.