Agent of Strange: Arrival game cover

Agent of Strange: Arrival CD Key

Agent of Strange: Prologue to a story-driven RPG in a haunting early-20th-century city. Play as a Conspirator opposing the Traum Family in Brocken. A sandbox of choices: combat, stealth, manipulation, where your lifepath shapes your hero, the city, and your soul. Freedom with consequences in an immersive world.

Current Lowest Price

Eneba logo
Visit store

Release Date

02 Nov, 2026

Publisher/Developer

Sever, HypeTrain Digital

Reviews

Steam: -
Metacritic: -

Agent of Strange: Arrival description

Agent of Strange: Arrival

This is the first chapter of Agent of Strange — an upcoming story-driven RPG from the creators of The Life and Suffering of Sir Brante. Set in a mysterious early XX-century city, the game blends a dark thriller atmosphere with immersive sim mechanics, inviting you into a labyrinth of choices, possibilities, and consequences. You will craft a unique story from countless fragments as you step into the shoes of a Conspirator in a desperate struggle against the monstrous Traum Family.

Travel to Brocken, the cold, wintry city that grows more inhumane with every passing day. Build the Conspiracy's plan, push toward a coup, and decide how much of the City you are willing to burn to take it back. Every action reshapes the City's fate, and the greatest stake remains your own soul as you navigate loyalty, fear, and temptation.

During the Prologue you begin your path toward Brocken, where the main game unfolds. Your lifepath is forged within the story: you do not merely pick abilities—you shape your hero’s personality, morals, and inner struggles through past events and present choices. A long exile ends with a single enigmatic phone call that drags you back into a conspiracy and toward the fight to return home.

Escape the manhunt as the Traum Family hunts you. Survive chases, ambushes, and psychic assaults on your soul while you reach the last train to Brocken—alive and sane. Break into the City by using wit to hide, deceive, and evade both enemies and ordinary citizens. Venture into a nightmarish, corrupted metropolis where your home town has become a threat, and challenge the Traum regime.

Choose who your Conspirator is—hardened veteran, decadent artist, upstanding citizen, or feared criminal. There is no single right path; every mission is a sandbox of approaches: fight, sneak, manipulate, explore, investigate, or exploit surprising opportunities. Your appearance, social class, and behavior influence how the City and its inhabitants react, and how strange you appear to them. Confront a power far greater than you, knowing that direct conflict is dangerous and lethal, with violence always carrying a price. Above all, the game asks: how can humanity persist in an inhumane world, and can a fractured city be rebuilt? Your answers will be yours to write.

Each mission unfolds as a living sandbox where stealth, dialogue, and cunning clash with fate. You study clues, recruit allies, and manipulate institutions, trade favors, or risk everything. The City responds dynamically to your choices: your clothes, your class, your demeanor, and your past deeds alter dialogues, opportunities, and the paths open or close before you.