DESCENT -100 CD Key
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DESCENT -100 description
DESCENT -100 is a dark, minimalist auto-battle roguelike currently in Early Access. It is about going down—and choosing how you suffer. You descend through one hundred layers toward something waiting at the bottom. There is no manual combat, no clicking enemies, and no skill shots. When a fight begins, your character attacks automatically, and the outcome is determined entirely by the build you shape through risk, sacrifice, and restraint.
Every layer presents a critical choice that shapes your path:
- Fracture: a random, sometimes corrupted buff that can tilt your odds.
- Pit: fight for experience and growth to strengthen your run.
- Altar: sacrifice health to permanently increase critical chance.
- Silence Chamber: rest and recover to extend survival.
Every ten layers, the abyss answers with a boss. Ten distinct bosses test a different weakness, punishing builds that lean too far in one direction. Survival hinges on balance, foresight, and a willingness to start over when necessary.
As you descend, the world itself changes. Reality tears, symbols overrun the environment, and the descent becomes more ritual than physical. By the time you reach the final layer, the world no longer resembles where you began.
Failure is expected, but it isn’t the end. When you die, you earn Ash, a meta-resource that slowly strengthens future runs. Progress is gradual and earned through repeated attempts, with each ascent building toward eventual mastery of -100.
Key features
- Fully automated combat focused on strategic build decisions
- Four distinct layer types with meaningful risk/reward tradeoffs
- Ten unique bosses, one every ten layers
- Escalating corruption that transforms the world both visually and mechanically
- Permanent progression through Ash that carries across runs
- A stark, disturbing pixel-art horror aesthetic inspired by 90s indie atmosphere
DESCENT -100 invites you to embrace calculated sacrifice, deliberate restraint, and the slow drip of progress as you push toward the bottom. It rewards careful planning, adaptability, and a taste for the unsettling, delivering a compact, atmospheric descent into an ever-changing, ritual-infused nightmare.

