Castle Away game cover

Castle Away CD Key

Castle Away is a roguelite autobattle castle builder. Explore a cursed realm, loot, and upgrade a 3x3 grid that expands each run. Build synergies, slay monsters, and face demon bosses across five realms. Randomized encounters, multiple endings, and varied builds.

Current Lowest Price

Eneba logo
Visit store

Release Date

Publisher/Developer

René Slump, Sim Kaart, Matthijs Koster, Renegade Games, WhisperGames

Reviews

Steam: -
Metacritic: -

Castle Away description

Castle Away — roguelite autobattle castle builder

In a realm cursed by demons, you explore a shattered surface and uncover a crown. Lifting it triggers a skyward surge that places you aboard a colossal, floating keep. Castle Away blends roguelite progression with autobattle strategy as you scavenge, slay monsters, and steadily fortify your fortress for the next challenge.

Build your keep on a starting 3 by 3 grid that grows with you. Structures interact in surprising ways: placing a Monument next to Archery boosts damage, Walls amplify defenses in tandem, and Banners reduce cooldowns along a row. With dozens of synergies to discover, every run offers a fresh layout and new tricks to master.

Choose among diverse playstyles. A beefy Bulwark build stacks defenses to withstand relentless onslaughts, but you must prevent the monsters from spiraling out of control. Or embrace a high-risk, high-damage approach with dense placements of ballistas, harpoons, and flamethrowers—yet you’ll need sharp tactics to survive incoming hits. The choice of layout and equipment shapes your fate.

Progress happens automatically as you battle. Each monster you slay pulls a demon boss closer, until a massive challenge arrives to test your keep. Plan your route, claim the best loot, and endure every boss to push into the next realm.

Key features include extensive customization and a dynamic arsenal:

  • 50 Structures with 3 upgrade tiers, 30 Banner types, and 30 Boons, all offering unique rules to forge killer synergies.
  • 20 Monsters and 5 Demon Bosses to challenge your evolving layout.
  • Encounter variety across Shops, Henchmen, Shamans, Towns, Cities, and more.
  • 5 Distinct Realms to explore as you seek Ancient Seals and unlock new paths.
  • Roguelike replayability with random encounters, multiple endings, and procedural loot for truly fresh runs.

Castle Away was created by three independent developers— René Slump, Sim Kaart, and Matthijs Koster—bringing together deep mechanics, cohesive art, and atmospheric sound design. Join the community to share strategies and gain early access to playtests.