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Positron is a fast, neon arcade hybrid inspired by Tron, Battlezone, Tempest, and Star Wars. Battle AI or friends in split-screen deathmatches, navigate hundreds of mazes across three difficulties, collect power-ups to grow your trail, and race to the exit or top the leaderboards. Snake-like trail, smooth 3D visuals.

Lowest Price

9.72$
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Release Date

21 Nov, 2024

Publisher/Developer

Retroburn

Reviews

Steam: 100.00% positive (19/19)
Metacritic: -

System Requirements

Minimum:
  • Requires a 64-bit processor and operating system
  • OS: Windows 10 or newer
  • Memory: 1 GB RAM
  • Graphics: DirectX 11 Compatible Graphics Card
  • DirectX: Version 11
  • Storage: 250 MB available space

Positron Steam Price History Chart

Price Information for Positron

Current Best Price: $9.72 at Kinguin

Game: Positron

Platform: Steam

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Positron

Positron is a fast‑paced arcade game that channels the neon energy of the 80s classics—Tron, Battlezone, Tempest, and Star Wars—into a fresh, modern experience. Expect bright 3D neon visuals, enhanced effects, and ultra‑smooth gameplay as you dive into three distinct gameplay modes and a spectrum of arenas.

Core modes

  • Arena: Battle against A.I. opponents or split‑screen friends in deathmatch style battles across dozens of arenas.
  • Maze: Navigate complex mazes, find the exit, and chase fast times to climb the leaderboards. Hundreds of mazes span three difficulty levels.
  • Trail/Snake mechanic: Collect power‑ups that grow your own trail while avoiding collisions with it. Survive as long as you can, or race a friend in split‑screen competition.

Power‑ups are scattered through arenas and mazes, designed to lengthen your trail and tilt the balance in heated encounters. The tension comes from avoiding your own winding path while chasing rivals and racing to top the leaderboards.

Visuals and feel

Positron blends retro arcade influences with bright, modern neon aesthetics. The visuals emphasize speed, clarity, and style, delivering a visually striking experience without sacrificing responsiveness or control.

Scope and progress

Designed for variety and depth, Positron offers dozens of arenas, hundreds of mazes, and multiple difficulty settings. Players can aim for fast completion times in Maze mode, or sharpen reflexes in high‑stakes Arena battles against computer rivals or friends locally.

Development

Positron is crafted by Martin Caine as a side project, built in C++ on a bespoke engine. The game is prepared for multiple platforms, focusing on a tight, responsive arcade experience that stays true to its retro roots while embracing modern polish.


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