Six Ages 2: Lights Going Out game cover

Six Ages 2: Lights Going Out CD Key

Six Ages 2: Lights Going Out is a stand-alone survival storybook blending interactive fiction and turn-based strategy. Lead a Storm people clan in Glorantha’s end times: explore, trade, raid, settle disputes, build altars, offer sacrifices, and travel to the Otherworld. 600+ scenes with branching outcomes and long-term consequences.

Lowest Price

2.36$
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Release Date

21 Aug, 2023

Publisher/Developer

A Sharp, Kitfox Games

Reviews

Steam: 96.25% positive (154/160)
Metacritic: -

System Requirements

Minimum:
  • OS: Windows 10+
  • Memory: 2 GB RAM
  • Graphics: 1024x768 or larger resolution
  • DirectX: Version 9.0
  • Storage: 2 GB available space

Six Ages 2: Lights Going Out Steam Price History Chart

Price Information for Six Ages 2: Lights Going Out

Current Best Price: $2.36 at Kinguin

Game: Six Ages 2: Lights Going Out

Platform: Steam

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Overview

Six Ages 2: Lights Going Out is a standalone survival‑storybook that blends interactive fiction with turn‑based strategy. In a Bronze Age world where the laws of physics bend to the whims of gods and spirits, your small clan fights to endure as the world tips toward catastrophe.

Play as the Storm People

You are the only Storm people who ride, a hybrid culture forged for the Gloranthan end times. Your clan’s survival hinges on how you manage your relationship with the remaining gods and their followers, and on how you steward resources, rites, and ambition across a fractured world.

Core activities

Build a living, breathing clan by exploring the wilderness, trading or raiding neighbors, settling disputes (mundane, spiritual, or political), improving livestock pastures, making offerings, constructing altars, and traveling to the Otherworld. At every turn, choices ripple through the clan’s fortune and political balance.

What makes each decision feel real

There’s rarely a single right answer. The deep simulation ensures your situation is unique, with socio‑economic consequences that may not reveal themselves for decades. Advisors have their own personalities, squabbling and judging your actions, and you’ll feel the weight of promises kept or broken as the saga unfolds.

Setting

Set in Glorantha, one of fantasy’s richest worlds, Lights Going Out places you in a Bronze Age society facing existential crisis as Great Darkness takes hold. Ten generations after Ride Like the Wind, some gods have perished and chaos rises; even the fabric of reality bends under divine whim and spiritcraft.

Play options and replayability

You can continue a game started in Six Ages: Ride Like the Wind or begin a new story in this Great Darkness. Lights Going Out is immensely replayable, offering over 600 interactive scenes with multiple, system‑driven outcomes. Short episodes and automatic saving let you play in brief sessions, while the built‑in saga records your story for posterity.

Miracles and sacrifice

Miracles have always required sacrifice, and now the people need them more than ever—and at higher costs. The game asks piercing questions: Is it worth aiding the destructive gods of Chaos to ensure your own survival?


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