The Backrooms: Liminal Space game cover

The Backrooms: Liminal Space CD Key

A solo-developed VHS-style horror: wake in an endless yellow maze with only a camcorder. No items or combat. A first-person liminal-space experience with grainy VHS filters; created by a 12-year-old developer using Unreal Engine 5.

Lowest Price

0.62$
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Release Date

28 Jan, 2026

Publisher/Developer

117PS

Reviews

Steam: 91.30% positive (84/92)
Metacritic: -

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Price Information for The Backrooms: Liminal Space

Current Best Price: $0.62 at Steam

Game: The Backrooms: Liminal Space

Platform: Steam

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The Backrooms: Liminal Space description

The Backrooms: Liminal Space

The Backrooms: Liminal Space is a solo-developed, short horror experience shot on VHS. You awaken in an endless yellow maze where the air feels thick with quiet unease. There are no items to collect and no fights to battle—your only tool is a camcorder, and the atmosphere of liminal space that surrounds you.

The game centers on mood and immersion. The VHS aesthetic reinforces the uncanny feel with grain, scanlines, and tape distortion, creating a sense that you’re watching fragments of a fractured reality.

  • VHS Filters: grain, scanlines, and tape distortion to enhance the retro horror vibe.
  • LIMINAL SPACE: a collection of eerie, liminal scenarios that distort perception and memory.
  • First-Person Immersion: footsteps echoing, lights flickering, and corridors that stretch beyond sight.
  • Solo Developer, UE5: created by a 12-year-old developer using Unreal Engine 5.

This experience is designed for one-sitting sessions: no combat, no inventory, just you, the camcorder, and a corridor that seems to keep moving in the wrong direction. It invites you to observe, listen, and let the environment tell a story through atmosphere and sound rather than action.

The Backrooms: Liminal Space is a compact showcase of indie ambition—an example of what a young creator can ship on Steam. It’s perfect for horror fans who crave a focused, unsettling slice of the backrooms universe, for liminal-core enthusiasts seeking unusual spatial dread, or for players curious about the potential of indie development with Unreal Engine 5.

Experience a haunting, one-location journey that leans into mood over mechanics, inviting reflection on the spaces that feel just out of reach and the quiet horror of endless passageways.